Double-Edged Swords

This is a list of human and inhuman technologies usable in the Sleepwalkers setting, some of which can be as dangerous to the wielder as the target.


Tools of the trade

Trooper
battlesuit (also bonus die gear), maser carbine, mollyknife (monomolecular wire blade)
Willworker
Mythos texts, enchanted talismans for summoning and binding, Space-mead
Dreamer
autoinjectors of Somna (sleep) and Rooster (wake-up) drugs, sensory deprivation gear in helmet
(in Dreamlands) staff, robes, house or manse
Sleepwalker
heavy battlesuit, Fetchpike (enchanted melee weapon, allows attacks against creatures who are vulnerable to enchanted items)
Artist
trumpet/painbrushes/whatever, brooding books of fin-de-siecle art criticism or theory
Wildman
appropriate weapons (from flint knives to surplus military small-arms), preserved food, stout footwear
P/R/B Field Assessor
Command battlesuit (with kill switches for other squad suits), voice stress analyzers, psychically secure cargo bags
Ghoul
funeral rags, grime and mold, sharpened bones, a few haunches of gamy human meat, grave loot of surprising utility

Bonus die equipment


Paranatural artifacts


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